Monday, December 24, 2012

Second Life Project!



I have obtained a grant from the New Media Lab at the CUNY Graduate Center to build my virtual lab within Second Life for my dissertation project! So, I'll be learning the Linden Scripting Language over the next few months!

Check here for updates on the project as well as screenshots and other cool things!

Wish me luck!

Identity: Relating the Self to the Social



 
 I've always found disclosure on the internet to be an interesting topic. As someone involved in multiple internet communities in which I have differing levels of control and social presence, I have found self-disclosure and identity construction to depend on my investment and involvement within each online environment that I have a membership in. For example, in the fantasy baseball league that I manage, my level of disclosure is high because I seek to promote transparency in my actions with other league members as I manager large sums of their money throughout the season and also handle disputes and set/change the rules of the league as commissioner. In that situations, I feel that the more identity I disclose, the more trustworthy managers who do not know me in real life (IRL) will consider me to be. In another online community, like chess.com where I play chess, join tournaments, and participate in commenting on forum posts I do not self-disclose very much information at all. I am content with being a "blank face" as Myra likes to say because there is no incentive for me to disclose information about myself. In fact, there is a disincentive as chess players are known to use taunts or other attempts to "psych out" their opponents. Thus, there are times when no one know if you are a dog is useful.